CATS: Screen and technology use
Relevant LifeCourse Constructs | Year | 2012 | 2013 | 2014 | 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Wave | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | |
Age | 8-9 years | 9-10 years | 10-11 years | 11-12 years | 12-13 years | 13-14 years | 14-15 years | 15-16 years | 16-17 years | 17-18 years | 18-19 years | 19-20 years | |
N | Total: 1194 Substudy: 128 |
1158 | 1119 | 1068 | Total: 996 Substudy: 110 |
1001 | 900 | 856 | 848 | 833 | 832 | 879 | |
Access to technology at home | P:HACS-SE P 1 P:HACS-SE I S:HACS-SE I | S:HACS-SE I 1 | |||||||||||
Screen time | S:CATS I S:LEAPQ I 2 | S:CATS I S:LEAPQ I 2 | S:CATS I S:LEAPQ I 2 S:AU-Kids I | S:CATS I S:LEAPQ I 2 S:AU-Kids I | S:CATS I S:LEAPQ I 2 S:AU-Kids I | S:CATS I S:LEAPQ I 2 S:AU-Kids I | S:CATS I S:CATS I S:AU-Kids I | S:CATS I S:AU-Kids I | S:CATS I S:AU-Kids I | S:HBSC I S:LEAPQ I 2 S:AU-Kids I | |||
Social media usage | S:CATS I | S:CATS I S:ACMA I | S:CATS I S:ACMA I | S:CATS I S:ACMA I | S:ACMA I S:ACMA I S:ACMA I | S:CATS I S:ACMA I S:ACMA I S:ACMA I | S:CATS I S:ACMA I S:ACMA I S:ACMA I S:ACMA I | S:ACMA I S:ACMA I | S:CATS I S:BSMAS I | ||||
Video game usage | S:AU-Kids I | S:AU-Kids I | S:AU-Kids I | S:AU-Kids I | S:AU-Kids I | S:AU-Kids I | S:AU-Kids I | S:AU-Kids I | S:CATS I S:GAS I 3 |
Featured measurements
- AU-Kids
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: AU Kids Online dataset - ACMA
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: Australian Communications and Media Authority - Use of Online Social Media - BSMAS
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: Bergen Social Media Addiction Scale - CATS
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: Child to Adult Transition Study-devised measure - GAS
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: Gaming Addiction Scale - HBSC
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: Health Behaviour in School-aged Children-devised measure - HACS-SE
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: Home Adjustment to COVID-19 Scale - School and Education - LEAPQ
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: Lodz Electronic Aggression Prevalence Questionnaire
Notes
1
Items adapted from Home Adjustment to COVID-19 Scale (HACS), COVID-19 Adolescent Symptom & Psychological Experience Questionnaire (CASPE) and study-devised items
2
Items adapted from a combination of items from Lodz Electronic Aggression Questionnaire (LEAPQ) scale, and the Longitudinal Study of Australian Children
3
Items adapted from Bergen Social Medical Addiction Scale (BSMAS)
Legend
- B
= Biosample collected- BA
= Biosample analysis- G
= Grandparent(s) completed questionnaire- L
= Data linkage- N
= Nurse completed questionnaire- O
= Observation or direct assessment- Of
= Offspring completed questionnaire- P
= Parent/guardian completed questionnaire- Pe
= Peer completed questionnaire- R
= Records abstraction- S
= Self (primary participant) completed questionnaire- T
= Teacher completed questionnaire- X
= Other source- X F
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= Pertains to father - X Fam
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= Pertains to family - X G
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= Pertains to grandparent(s) - X I
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= Pertains to primary participant - X IP
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= Pertains to partner - X M
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= Pertains to mother - X O
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= Pertains to offspring - X P
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= Pertains to parent/guardian(s) - X Pe
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= Pertains to peers - X Si
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= Pertains to sibling(s) - X T
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= Pertains to teacher(s) - X X
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= Pertains to other reportees
Metadata presented by LifeCourse provides a crucial first step in understanding the available data across studies. It does not take the place of detailed study documentation, which should always be consulted during design and analysis.